Kickstarter, the rapidly growing site that allows indie developers to get some much-needed cash, has been a godsend to the scene and a matchstick kindling the love between gamers and their developers. But what about those of us who couldn’t care less about commemorative art books, limited edition t-shirts, or hell–getting the game itself? What if all we want at the end, is just more money than what we put in?
According to Gambitious CEO, Korstiaan Zandvliet, the goal of this new platform, Gambitious, is to fill that cold, hollow, profit-driven portion of our hearts.
“The main difference between Gambitious and the currently popular Kickstarter is that the former does not rely on donations, instead, a developer decides what percentage of the required funding people can buy. Someone who invests money in a project, becomes a shareholder and is entitled to dividends.”
In his keynote on Friday at the Dutch Games Festival, Korstiaan also gave the launch date for Gambitious as sometime around E3. Initially, Gambitious will launch only in Europe, but will spread to other areas around the world as legal issues are sorted out.