Rooster Teeth, the team behind Achievement Hunter’s Halo HORSE games, is in the middle of its RTX event and already details about Halo 4 Forge have come pouring out. You can check out a list of the details below.
There’s a video preview of the Forge here, but if you don’t feel like watching all 16 minutes, the main points are below (as compiled on reddit):
- There will be “3 large environments (maps)”
- When your reticle is over an object, the object will be highlighted
- There is now a “lock” object feature
- You can duplicate objects (without finding it in the menus again)
- There is now a “magnet” system where you can easily connect objects to other objects. (Makes a bridge perfectly aligned. Also works for walls, structures, etc.)
- Dynamic lighting for all Foregable objects (accepts shadows from the environment and casts shadows as well)
- No weather settings for Forge
- Hinted that objects will change to match the theme of the map
- You can make zones (much like Reach) and when in the zone, the player’s traits will change (speed, gravity, health, etc.)
- They made a playable H.O.R.S.E. map in Halo 4′s Forge
- New purple “volumes” that will affect players and vehicles. It can boost them, slow them down, and move them to the sides
- No undo feature for Forge. An undo feature is a “huge undertaking”, “the magnet feature will hopefully reduce mistakes.”
- $1,000,000 budget on the demo of the map
The video also confirmed some new weapons, including the Light Rifle (Promethean), which “will have a three-shot burst when out of zoom, and a more powerful one-shot burst while in zoom,” and the Human Shotgun (picture here). Some other details gleaned from the video about Halo 4 in general include:
- When damaged, unlike the E3 build (red arrows near the reticle), the red damage indicator is on the sides of the screen.
- Impressive lighting on weapons
- Trip Mines confirmed
- Gameplay from the viewpoint of a Banshee
- Next to the player’s name while in-game (bottom right corner, not the in-game lobby), their emblem appears
- Spartan Ops will be playable at Comic-Con
- There will be a “huge” amount of book cannon in Halo 4
- Lowering and dropping weapons will be supported in multiplayer
- Characters specific to the end of Ghost of Onyx will not be in Halo 4. Their stories will be “cleaned up” in the trilogy
For a closer look at the Player Trait zones, check out the video below:
And, just for fun, check out this video of Achievement Hunter’s Jack and Geoff playing HORSE (or in this case, PIG) on Halo 4 Forge:
http://www.youtube.com/watch?v=OqvJJZ3k80s&feature=player_embedded
















