Mojang’s Next Game, Scrolls, has Officially Gone Alpha

Not too long ago, Mojang released details about the Scrolls alpha and beta process, but no release dates. Today, Mojang announced that the game has officially gone into alpha.

The developers are starting out with a limited number of alpha codes and will be sending out more over time. Recipients will be selected at random and emailed from a list of people who signed up for the alpha. If you want to get in on the alpha action, it’s too late, sadly. You’ll have to wait for the open beta.

The alpha version of the game contains the following features:

“Deck Building
As you start the game, you will have a pre-constructed deck so if you wish, you can start playing right away. However, sooner or later you will probably like to explore the rest of the content in the game, and that’s when you go to the Deck Builder.
The alpha account comes with a full set of scrolls. Meaning you will have 3 of each available scroll in the game. A deck must be at least 40 scrolls big, and you can have no more than 3 of each scroll in it. You can have as many decks as you like and you may use the same scrolls in different decks.

Although you will not be able to venture the world or go toe to toe against the powerful bosses that inhabits it, the alpha will allow you  to test your strength against an AI opponent.
You will have the option of 3 difficulty settings, each of which has a number of different decks to play against.

In the Arena section, you can chat with other players as well as challenge them. You can also queue up for a multiplayer match against a random opponent. When playing a multiplayer match, there will be a round timer allowing the players no more then 90 seconds to make their move. It is advised to try out the tutorial and some single player matches before testing your skill against another player.”

As is typical for alpha games, much of the game’s content is subject to change and the developers want players to report any bugs they find.

Mentioned games: