The full quote is as follows:
“At first launch we expect Survarium’s story-mode to take the player 2 months to complete!”
Now that’s a hard pill to swallow. For one, we don’t know how many hours the developers at Vostok Games expect someone to play in a day. Then there’s the uncertainty of what completion actually entails in the story mode. Does defeating a final boss signal completion? Are we expected to hunt down and finish every sidequest for our shiny 100% completion badge? The pessimist within me says that while the idea is most welcome, there might be an asterisk at the end of it all.
The free-to-play MMOFPS doesn’t have a single player component at all and so the story mode will be a strictly cooperative affair.
This bold claim rivals the one Skyrim had regarding its infinite quest system. That one delivered to an extent if random kill quests count for anything.