According to executive director Atsushi Inaba, without a partnership between Platinum Games and Nintendo, Bayonetta 2 would never be released. In a recent interview he had this to say:
“Would Bayonetta 2 not exist without Nintendo? The answer is yes. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together. As a result the platform became the Wii U.”
Excitement for the sequel’s announcement was overshadowed by a vocal contingent of fans voicing their anger at the game’s exclusivity to the Wii U.
The studio addressed these concerns by saying “it would never dream of alienating fans” and assured them the partnership will allow Platinum to grow the Bayonetta brand.
Having a sequel is better than no sequel at all. Still, you can’t help but wonder what the Wii U has that no other console currently does. At least to the point where Bayonetta can’t be on any current-gen console.
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